This is the dev documentation for an unreleased version of MPF!
This is the documentation for MPF 0.53+, which is the “dev” (next) release of MPF that is a work-in-progress. Unless you’re specifically looking for this version, you probably want to use the version of documentation called “latest” which is for the latest released version of MPF. That documentation is at docs.missionpinball.org/en/latest.
|Related Config File Sections|
MPF includes support for flashers, which are essentially just really bright lights that are controlled via high-power driver transistors instead of low-power lighting circuitry.
MPF’s flasher devices are only used in older machines (WPC, Stern SAM, System 11) since modern LED-based machines typically use regular LED devices (or combinations of them) as flashers. (So basically a “flasher” in MPF is any single-color light that’s connected to a driver output rather than a light output.
#89 and #906 bulbs are commonly used as flashers in pinball machines. Those are rated at 13V but typically driven at higher voltages for only a very short amount of time. Turning them on permanently will burn quickly in most machines.
coils: flasher_coil_4: number: 4 allow_enable: True
Then add them as light:
lights: flasher_4: number: flasher_coil_4 platform: drivers
flasher_player: flash: flasher_01: 100ms