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Mode config files

Modes usually start with a mode: section (see mode) which defines their priority and when they start or stop:

    start_events: ball_starting
    stop_events: timer_mode_timer_complete, shot_right_ramp
    priority: 300

Not all config sections can be used in your maschine-wide config (see machine_config). Some devices may only exist in modes (usually if they require an active game with one or more players). You can see if this is the case at the top of the relevant config section. For instance extra_balls are player-bound and can only be used in modes.