Note

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window:

Config file section

Valid in machine config files YES
Valid in mode config files NO

The window: section of your config is where you configure the properties of the main on-screen window which is created by MPF-MC.

window:
    width: 800
    height: 600
    title: Mission Pinball Framework
    resizable: yes
    borderless: yes
    fullscreen: no
    exit_on_escape: True
    source_display: window
    effects:
        - type: dmd

Note

If you do not add a window: section to your machine config, MPF will create a window at the default size of 800x600.

Optional settings

The following sections are optional in the window: section of your config. (If you don’t include them, the default will be used).

borderless:

Single value, type: boolean (Yes/No or True/False). Default: 0

Controls whether the pop-up window has a border (the “frame”) around it.

effects:

An optional list of effects to apply to the window contents. These effects perform image processing to the source image and can be used to get an old school “DMD look” or “color DMD look” to your window as well as other special effects. For more information on effects, please review the effects documentation.

exit_on_escape:

Single value, type: boolean (Yes/No or True/False). Default: true

Controls whether the MPF MC shuts down when the Esc key is pressed.

fullscreen:

Single value, type: boolean (Yes/No or True/False). Default: 0

Controls whether the pop-up window should be a full screen window (if the value is “true”) or whether it should be a regular window.

height:

Single value, type: integer. Default: 600

The initial height of the popup window, specified in pixels.

icon:

Single value, type: string. Default: None

The icon for the window which will be shown in the title bar.

left:

Single value, type: integer. Default: None

Used to position a non-fullscreen window in a precise location on the screen. (This is useful if you’re using an LCD display in your machine and your backbox has a smaller opening than the size of the screen. In that case you need to make sure the pop-up window always shows up in the proper location.)

The left: value specifies how many pixels the left edge of the window will be offset from the left edge of the screen. (See the top: setting to control the vertical placement.)

maxfps:

Single value, type: integer. Default: 60

Sets the maximum frames-per-second that the window is updated. Setting a lower value can potential save CPU / GPU usage.

minimum_height:

Single value, type: integer. Default: 0

If you have a resizable window, this specifies the minimum height the window can be resized to.

minimum_width:

Single value, type: integer. Default: 0

If you have a resizable window, this specifies the minimum width the window can be resized to.

no_window:

Single value, type: boolean (Yes/No or True/False). Default: False

Controls whether the pop up window is used.

resizable:

Single value, type: boolean (Yes/No or True/False). Default: 1

Specifies whether the pop-up window can be resized (by dragging an edge with the mouse). If your window is full screen, then this setting will have no effect.

show_cursor:

Single value, type: boolean (Yes/No or True/False). Default: 1

Specifies whether the mouse cursor should be drawn when the pointer is moved over the window. If you set this to False/No, then when you drag the pointer over the window, the pointer will disappear.

source_display:

Single value, type: string. Default: default

The name of the MPF display that will be used for the source content for the pop-up window.

title:

Single value, type: string. Default: Mission Pinball Framework v0.30.0

The text that’s shown in the window title bar (assuming your window is not full screen and not borderless).

top:

Single value, type: integer. Default: None

Used to position the pop up window in a fixed position when MPF MC starts.

See the setting left: for details.

width:

Single value, type: integer. Default: 800

The initial width of the popup window, specified in pixels.