game (example config files)

Machine config examples

Here are some example machine-wide config files that show real-world examples of how these configs are used.

#config_version=5

game:
    balls_per_game: 3
    start_game_event: start_my_game
    add_player_event: add_my_player

coils:
    eject_coil1:
        number:
    eject_coil2:
        number:

switches:
    s_start:
        number:
        tags: start
    s_ball_switch1:
        number:
    s_ball_switch2:
        number:
    s_ball_switch_launcher:
        number:

playfields:
    playfield:
        default_source_device: bd_launcher
        tags: default
        enable_ball_search: True

ball_devices:
    bd_trough:
        eject_coil: eject_coil1
        ball_switches: s_ball_switch1, s_ball_switch2
        debug: true
        confirm_eject_type: target
        eject_targets: bd_launcher
        tags: trough, drain, home
    bd_launcher:
        eject_coil: eject_coil2
        ball_switches: s_ball_switch_launcher
        debug: true
        confirm_eject_type: target
        eject_timeouts: 2s