score_reels (example config files)

Machine config examples

Here are some example machine-wide config files that show real-world examples of how these configs are used.

#config_version=5

machine:
    min_balls: 0

game:
    balls_per_game: 3

switches:
    s_start:
        number: 1
        tags: start
    score_1p_10k_0:
        number: 2
    score_1p_10k_9:
        number: 3
    score_1p_1k_0:
        number: 4
    score_1p_1k_9:
        number: 5
    score_1p_100_0:
        number: 6
    score_1p_100_9:
        number: 7
    score_1p_10_0:
        number: 8
    score_1p_10_9:
        number: 9
    score_2p_10_0:
        number: 10
    score_2p_10_9:
        number: 11

virtual_platform_start_active_switches:
    - score_1p_10k_0
    - score_1p_1k_0
    - score_1p_100_0
    - score_1p_10_0
    - score_2p_10_0

coils:
    player1_10k:
        number:
    player1_1k:
        number:
    player1_100:
        number:
    player1_10:
        number:
    player2_10:
        number:
    chime1:
        number:
    chime2:
        number:
    chime3:
        number:

score_reels:
    score_1p_10k:
        coil_inc: player1_10k
        switch_0: score_1p_10k_0
        switch_9: score_1p_10k_9
        limit_hi: 9
        limit_lo: 0
        debug: True
    score_1p_1k:
        coil_inc: player1_1k
        switch_0: score_1p_1k_0
        switch_9: score_1p_1k_9
        limit_hi: 9
        limit_lo: 0
        debug: True
    score_1p_100:
        coil_inc: player1_100
        switch_0: score_1p_100_0
        switch_9: score_1p_100_9
        limit_hi: 9
        limit_lo: 0
        debug: True
    score_1p_10:
        coil_inc: player1_10
        switch_0: score_1p_10_0
        switch_9: score_1p_10_9
        limit_hi: 9
        limit_lo: 0
        debug: True
    score_2p_10:
        coil_inc: player2_10
        switch_0: score_2p_10_0
        switch_9: score_2p_10_9
        limit_hi: 9
        limit_lo: 0
        debug: True

score_reel_groups:
    player1:
        reels: score_1p_10k, score_1p_1k, score_1p_100, score_1p_10, None
        tags: player1
        chimes: None, chime1, chime2, chime3, None
        lights_tag: player1
        debug: True
    player2:
        reels: score_2p_10, None
        tags: player2
        chimes: chime3, None
        lights_tag: player2
        debug: True

lights:
    light_p1:
        number:
        tags: player1
    light_p2:
        number:
        tags: player2