How to implement solid state game style score queues in MPF¶
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When scoring in solid state games the game will typically play chimes while adding the player score and wait after each digit. You can use score_queues: and score_queue_player: to implement this in MPF.
coils: c_chime_1000: number: c_chime_100: number: c_chime_10: number: score_queues: score: chimes: c_chime_1000, c_chime_100, c_chime_10, None # in your mode score_queue_player: score_2k: score: 2000 score_200: score: 200