This is the dev documentation for an unreleased version of MPF!
This is the documentation for MPF 0.56+, which is the “dev” (next) release of MPF that is a work-in-progress. Unless you’re specifically looking for this version, you probably want to use the version of documentation called “latest” which is for the latest released version of MPF. That documentation is at docs.missionpinball.org/en/latest.
Example Machine Projects you can learn from¶
The mpf-examples project¶
Contains several examples of MPF configs you can run and learn from, including:
Full details about the mpf-examples project and how to download it are here.
State Fair Pinball¶
Brooks ‘n Dunn¶
One of the projects we took on in 2015 was to rewire and build and MPF config for Gottlieb’s Brooks ‘n Dunn. (BnD). BnD was the machine that Gottlieb was working on when they shut down in 1996.
This config is probably the most complete of any MPF project that’s publicly available. However it contains lots of licensed assets (music, videos, images, etc.) that are not in the public repo. This means you won’t be able to actually run it, but you can look through the configs (which are well commented) to see how we do things.
The BnD repo is at https://github.com/gabeknuth/bnd
Mass Effect 2¶
An extensive project to build a complete MPF game from scratch and play on a re-skinned Game of Thrones cabinet (Spike platform), inspired by the video game Mass Effect 2. With the exception of audio tracks extracted from the Mass Effect 2 data files, all of the game code is available to clone from the repo and run. MPF monitor is supported so you can simulate gameplay without the Spike GoT hardware.
All of the project code is at https://github.com/avanwinkle/masseffect2