Warning
This is the dev documentation for an unreleased version of MPF!
This is the documentation for MPF 0.55+, which is the “dev” (next) release of MPF that is a work-in-progress. Unless you’re specifically looking for this version, you probably want to use the version of documentation called “latest” which is for the latest released version of MPF. That documentation is at docs.missionpinball.org/en/latest.
Pop Bumpers¶
Related Config File Sections |
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autofire_coils: |
switches: |
lights: |
coils: |
Popbumpers are configured as autofire_coils in MPF.
Hardware¶


Pop bumpers are made of three elements:
- A blade switch to notice balls
- A #444 or #249 bulb for light shows
- A coil to push the ball away.
Part numbers:
- Older one part plastic bumpers: 500-5227-00, AS-2999 (Turbo bumpers)
- Modern bumpers: 515-6459-04/A-9415 and B-9414
Config¶
This is an example:
switches:
s_popbumper_left:
number: 7 # depends on your platform
coils:
c_popbumper_left:
number: 4 # depends on your platform
default_pulse_ms: 23 # tune this for your machine
lights:
l_popbumper_left:
number: 13 # depends on your platform
subtype: matrix # might be differnt
autofire_coils:
ac_popbumper_left:
coil: c_popbumper_left
switch: s_popbumper_left
This example is tested to be valid MPF config. However, it is not integration tested.
switches:
s_popbumper_left:
number: 7 # depends on your platform
coils:
c_popbumper_left:
number: 4 # depends on your platform
default_pulse_ms: 23 # tune this for your machine
lights:
l_popbumper_left:
number: 13 # depends on your platform
subtype: matrix # might be differnt
autofire_coils:
ac_popbumper_left:
coil: c_popbumper_left
switch: s_popbumper_left
Adjust default_pulse_ms
and default_pulse_power
in your coil
to control the strength and sound of your popbumpers.
Related How To Guides |
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Mechanical Switches |
Matrix Lights (Bulbs) |
Coils (Solenoids) |
Autofire Coils |