Warning
This is the dev documentation for an unreleased version of MPF!
This is the documentation for MPF 0.55+, which is the “dev” (next) release of MPF that is a work-in-progress. Unless you’re specifically looking for this version, you probably want to use the version of documentation called “latest” which is for the latest released version of MPF. That documentation is at docs.missionpinball.org/en/latest.
Kicking Targets¶
Related Config File Sections |
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switches: |
kickbacks: |
TODO: Add a picture of a kicking target
Mission Pinball Framework’s (MPF) kicking target device represents a switch in a pinball machine. This device is used for kicking targets with a coil for kicking. Used rarely, these targets look like stationary targets, but when hit they kick the back in the opposite direction much like a slingshot or bumper.
switches:
s_kicking_target:
number: 1
coils:
c_kicking_target:
number: 1
default_pulse_ms: 10ms
kickbacks:
kicking_target:
coil: c_kicking_target
switch: s_kicking_target
switches:
s_kicking_target:
number: 1
coils:
c_kicking_target:
number: 1
default_pulse_ms: 10ms
kickbacks:
kicking_target:
coil: c_kicking_target
switch: s_kicking_target