Warning

This is the dev documentation for an unreleased version of MPF!

This is the documentation for MPF 0.56, which is the “dev” (next) release of MPF that is a work-in-progress. Unless you’re specifically looking for this version, you probably want to use the version of documentation called “latest” which is for the latest released version of MPF. That documentation is at docs.missionpinball.org/en/latest.

score_queue_player:

Config file section

Valid in machine config files NO
Valid in mode config files YES

The score_queue_player: section of your config is where you configure your SS style scoring. This is an example:

coils:
  c_chime_1000:
    number:
  c_chime_100:
    number:
  c_chime_10:
    number:
score_queues:
  score:
    chimes: c_chime_1000, c_chime_100, c_chime_10,  None
    debug: true
##! mode: my_mode
# in your mode
score_queue_player:
  score_2k:
    score: 2000
  score_200:
    score: 200
This example is tested to be valid MPF config. However, it is not integration tested.
coils:
  c_chime_1000:
    number:
  c_chime_100:
    number:
  c_chime_10:
    number:
score_queues:
  score:
    chimes: c_chime_1000, c_chime_100, c_chime_10,  None
    debug: true
##! mode: my_mode
# in your mode
score_queue_player:
  score_2k:
    score: 2000
  score_200:
    score: 200

Optional settings

The following sections are optional in the score_queue_player: section of your config. (If you don’t include them, the default will be used).

int:

Single value, type: integer or template (Instructions for entering templates). Defaults to empty.

Score value to add to the queue.