Warning
This is the dev documentation for an unreleased version of MPF!
This is the documentation for MPF 0.56, which is the “dev” (next) release of MPF that is a work-in-progress. Unless you’re specifically looking for this version, you probably want to use the version of documentation called “latest” which is for the latest released version of MPF. That documentation is at docs.missionpinball.org/en/latest.
score_queue_player:¶
Config file section
Valid in machine config files | NO |
Valid in mode config files | YES |
The score_queue_player:
section of your config is where you configure your
SS style scoring.
This is an example:
coils:
c_chime_1000:
number:
c_chime_100:
number:
c_chime_10:
number:
score_queues:
score:
chimes: c_chime_1000, c_chime_100, c_chime_10, None
debug: true
##! mode: my_mode
# in your mode
score_queue_player:
score_2k:
score: 2000
score_200:
score: 200
coils:
c_chime_1000:
number:
c_chime_100:
number:
c_chime_10:
number:
score_queues:
score:
chimes: c_chime_1000, c_chime_100, c_chime_10, None
debug: true
##! mode: my_mode
# in your mode
score_queue_player:
score_2k:
score: 2000
score_200:
score: 200
Optional settings¶
The following sections are optional in the score_queue_player:
section of your config. (If you don’t include them, the default will be used).
int:¶
Single value, type: integer
or template
(Instructions for entering templates). Defaults to empty.
Score value to add to the queue.