Configuring and Enabling Flippers/Pop Bumpers/Slingshots in LISY

Related Config File Sections
digital_outputs:

System 1/80 does not support rules in software for flippers/pop bumpers/slingshots because CPUs were not fast enough at that time. Instead, they installed a hardware relay to enable flippers/pop bumpers/slingshots by connecting them physically to the corresponding switches (similar to fliptronics).

All you have to do is to configure the game_over_relay (which is connected as light) in LISY1 and LISY80:

digital_outputs:
  game_over_relay:
    number: 1
    type: light
    enable_events: ball_started
    disable_events: ball_will_end
This example is tested to be valid MPF config. However, it is not integration tested.
digital_outputs:
  game_over_relay:
    number: 1
    type: light
    enable_events: ball_started
    disable_events: ball_will_end

In LISY35 the same relay is connected to a driver. You can use this example to enable flippers:

digital_outputs:
  flipper_enabling_relay:
    type: driver
    number: 16
    enable_events: ball_started
    disable_events: ball_will_end
This example is tested to be valid MPF config. However, it is not integration tested.
digital_outputs:
  flipper_enabling_relay:
    type: driver
    number: 16
    enable_events: ball_started
    disable_events: ball_will_end

This config will automatically enable the flippers on ball start and disable them on ball end. You can add more events to enable/disable them during the game.

What if it did not work?

Have a look at our LISY troubleshooting guide.